Tagged:  Contrast


PAX 2013: Contrast

Written by (@shibachica) on September 9, 2013 in Opinion, PAX Prime 2013

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Compulsion Games brought their baby to PAX. I am not talking about the infantile human variety, this eight person game company brought their electronic film noir inspired creation known simply as Contrast. During PAX Prime, creative director and studio head Guillaume Provost guided me through several areas and explained the amount of love they have… Read More »


Interview with Contrast’s Creative Director, Guillaume Provost

Written by (@nightskyre) on July 15, 2013 in Features

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Contrast. It’s an indie game and a relatively small title at six-ish hours of gameplay and $15, but it just might be my most anticipated game of the year at this point. I caught my first glimpse of Contrast at PAX East 2013 and have written about it here and here. Contrast is a 3D/2D… Read More »


The Art of Contrast

Written by (@nightskyre) on May 17, 2013 in Features

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I’ve mentioned before how much I love the art style of the upcoming game Contrast from Compulsion Studios. With the game coming out in the next month, Compulsion visual designer/concept artist Whitney has taken to the Contrast game blog with some very interesting information about the art development process. First focusing on Didi and Dawn,… Read More »