7.2 Overall Score
Graphics: 6/10
Controls: 6/10
Fun: 8/10

Great concept, Easy to pick up

Controls sometimes frustrating

Written by on July 13, 2012 in [, , , , , , ]

When you think of puzzle games, you probably have Tetris, Bejeweled, or something like that pop in your head.  This is understandable as those have been the standard puzzle game type for as far back as can be remembered. So when you boot up Touchy Interactive’s Split!, you are in for a little bit of a surprise.

Split! gets its name from the fact that you control two characters who must split up in order to successfully navigate rooms of enemies who want nothing more than to kill you to death with their lasers.

The game plays surprisingly similar to a real time strategy game.  You use your fingers to draw a path for both of your units and they will automatically take cover or attack depending on their location.  Luckily for those of us who do not like real time strategy games, you don’t have to be bothered with resources or orders or anything.  This makes the action simple enough to pick up.

Do not be fooled by the easy to pick up controls.  This game is more difficult than I thought it would be almost from the get-go.  The basic strategy stays the same since one guy will provide cover fire as your other guy will mow down the enemies.   The difficulty comes when faced with many enemies.  Despite their similar appearance as a Star Wars Storm Trooper, the enemies have incredibly accurate aim and will not hesitate to shoot you in the back as you try to position yourself in the best place strategically possible.  The main issue here is that when one of your two guys die, you fail.

Failing is incredibly easy as I found out, and it might not be entirely your fault.  Being a man with stubby sausage fingers (and not afraid to admit that), I had an issue with my routs being input wrong causing my poor character to get mowed down in many hails of gunfire.  Sure, you can cancel out the action by tapping the screen again, but the game never explained this and by the time I cancelled out the action, I would already need to restart the level.  This becomes increasingly frustrating as the game progresses due to the fact that I have to do the whole thing over again.  This becomes more of a chore and less “fun” than I am sure the developer was hoping for.  Considering the fact that once one of my two guys die I’m done, this was more frustrating than any other puzzle game I’ve played over the past year and this includes the frustratingly difficult The Splatters and Trials Evolution.

Another gripe I have with the game is that, at the time that I played the game it didn’t  work right on older iOS devices.  I kind of understand when a game does not work for my antiquated iPhone 3G; however, most games tell you that up front and will not allow you to download it.  Instead, I had to borrow my wife’s iPod 4 to play the game properly…or at all really.  To add to my frustration, while the graphics and the game itself worked well on the iPod, everything is just so darned big.  This would be no issue if I was playing using an iPad, admittedly; however, I do not have one of those things.

The bottom line is if you like puzzle games and even real time strategy games to an extent, Split! could be for you.  The game sells for less than a dollar, so even though I have some really big gripes, I do feel that it is a great value for iOS device users.


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Author: Wallace Phelps View all posts by

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