Gotham City Impostors

9 Overall Score

Fast paced, fun comic book action | LOTS of customization options

Solo players need not apply

Written by on February 9, 2012 in [, , , , , , , , , , , ]

Talk to any comic book fan and he’ll tell you, when evil strikes at the heart of Gotham City, it’s Batman who answers the call to action. But what happens when that call hits the Bat-Answering Machine? That’s the idea behind Gotham City Impostors, the new team-based first person shooter from Warner Bros. Interactive Entertainment and Monolith Productions, available for download now on Xbox 360, PlayStation 3, and PC.

In Gotham City Impostors, both Batman and the Joker have apparently called in sick and taken a short leave of absence. That doesn’t mean the streets are safe, though. With the Caped Crusader and the Clown Prince of Crime M.I.A., it seems like every Joe Schmoe in the city has suited up in cowls or clown shoes to battle it out for control of Gotham. If you’ve ever tied a towel around your neck and jumped from a chair pretending to take flight, you’re going to feel right at home with Gotham City Impostors.

Aside from a short tutorial and a handful of individual challenges, Gotham City Impostors isn’t for solo gamers. The game is designed from the ground up to be played with friends, enemies, and even complete strangers. There are three main game types. There’s your basic head-to-head Team Deathmatch. There’s Fumigation, a King of the Hill styled match with teams vying for control of three gas spewing control points. And finally, there’s Psychological Warfare, a Capture the Flag game with players trying to swipe a battery to plug into their team’s brainwashing machine and then defending it long enough for the device to fire up. Once you pick your preferred game type, you’re tossed into the online queue and eventually split up into teams of Bats and Jokerz to start the mayhem.

With a homemade arsenal of weapons and gadgetry ranging from hang gliders and hand grenades to roller skates and rocket launchers, these villain/vigilante wannabes take gang warfare to a whole new (and comical) level. Sure, it’s got plenty of the usual FPS fare of submachine guns and sniper rifles, but it’s also got a lot of interesting twists, like slingshot grenade launchers and jack-in-the-box proximity mines. While nearly every FPS game out there lets you duck behind cover and pick off enemies with a well placed sniper shot, how many of them let you jump off a trampoline, float through the air on a rickety hang glider, and dive bomb into an unsuspecting foe with both fists? That sort of craziness is the norm in a typical Gotham City Impostors match.

One of the other fun things about Gotham City Impostors is the amount of customization the game provides. Through the use of XP, Unlock Tokens, and Costume Coins, players earn all sorts of new goodies for their utility belts. These include new weapons and mods, “Fun Fact” special abilities, and silly super-deformed mascots (think MMO vanity pets) that tag along with players during matches. And that’s just for starters. There are a number of different costume bits players can purchase to mix and match and create their own oddball miscreant. This, in particular, caused a bit of an uproar when the game first came out, as it was released with over $200 worth of DLC in the form of costume accessories. What few people bothered to notice, though, is that the game actually gives you the choice of paying for new accessories with real cash OR with Costume Coins you earn just by playing. You could, in theory, unlock every piece of every costume without ever shelling out any more real cash than the price of the game ($15 or 1200 MS points).

I’ve got to admit that I didn’t know what to think about Gotham City Impostors when it was first announced, especially since the news seemed to be riding on the coattails of that OTHER recently released and critically acclaimed Batman game (yes, I’m looking at you, Arkham City). I was worried that I was going to get stuck playing some generic FPS wrapped up in a Batman license. What I got instead was a wildly good time with friends, lots of action, and a sudden urge to tape a Bat-symbol to my chest and take to the streets for more crime-fighting fun.


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Author: David Chapman View all posts by

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