Deus Ex: The Missing Link DLC

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9.0 Overall Score

An add-on that shouldn’t be passed up!

Players will lose augmentations from the main story.

Written by on November 7, 2011 in

Poor Adam Jensen.  He’s not doing so well.  You see, somewhere in the middle of Deus Ex: Human Revolution’s main campaign, Adam Jensen boards a sea-going vessel. After a fade to black, he arrives at an unknown destination. How did he spend his time? Did he join other passengers in a friendly games of cybernetically enhanced shuffleboard? Did he hang out with the cruise director or any of the other staff? Was he able to catch a show? The Missing Link content answers those questions.

Questions that don’t need to be answered have to do with things related to graphics, sound and gameplay which remain largely identical to the main game. You can read about how I felt about presentation and mechanics in our Deus Ex: Human Revolution review.

 

The first thing the player will discover is that Adam has become the unwilling guest of the ship he stowed away on, which explains his bloody appearance when you first fire up the add-on.  A result of his capture is the loss of many of his augmentations. This is both frustrating and liberating. Frustrating because all the time you may have spent building up the most kick-butt character by agonizing over every single praxis kit… gone in one fell swoop. The loss is explained in the story so the disappointment of the player appropriately parallels that of our protagonist. At the same time, it’s liberating to know that the decisions made in this expansion will not affect your progress in the main game. If you were playing Adam as a non-lethal ninja, you can now get a taste of how it is to play a more ruthless, killing machine. Since augmentations are set back to near-zero, you can use newly found and earned praxis kits to re-spec Adam any way you like.

Needless to say, rebuilding your version of Adam Jensen remains a necessity because the cast of enemies are back with the same level of lethality as before. Henchmen still roam the hallways while cameras pan back and forth. Even on a boat, turrets and sentry bots are there to contend with. Luckily, there is gear aplenty to help deal with anything that poses a challenge to Adam’s progress.

Next we have the actual setting. As mentioned earlier, Adam is on a boat. As you would expect on a boat, real estate is limited.  The open water acts as a natural boundary and tight corridors as the main way to get from one area of the ship to another. You would think that the more confined spaces would limit the sense of openness that the main game has. But that assumption would be wrong. In fact, it only highlights the notion that openness is less about geography and more about choice. Near the start of the mini-adventure, for instance, Adam needs to retrieve some of this things. There was a choice to barrel straight toward the enemy in the hopes of disarming one and shooting his nearby compatriots. However, there are the alternate choices of hacking a door or crawling through vents to totally bypass them. These types of choices are just as prevalent in The Missing Link as it was in the Human Revolution‘s main story.

The story itself is part side story, part continuation of Adam’s quest to find his lady friend and unravel the mystery behind her disappearance. By dovetailing into the main story, it remains consistent with Adam’s goals while staying very much optional. The beauty of it is that The Missing Link serves to give the player more of what’s so enjoyable about Deus Ex: Human Revolution: playing as Adam Jensen, cavorting about a ship either blasting or sneaking while picking up gadgets and guns. The tale it tells only enhances the Deus Ex experience and never feels like a quick cash grab by either Eidos or Square Enix.

Reviewing game add-ons can be tricky business. Anything that can be said about most of the game has already been said in the review of the full game. The only thing left is the story, which by penalty of nerd rage, cannot be spoiled. Suffice it to say that The Missing Link is an add-on that shouldn’t be passed up if you cared anything for the Deus Ex story.

By end of the adventure, what exactly does Adam get up to? If by shuffleboard you mean sneaking around and taking down bad guys, then yes. If by hanging with the staff you mean said bad guys and their bosses, then of course he did. If by “catching a show” you mean fleshing out the Human Revolution plot, then by all means, yes.

A copy of Deus Ex: The Missing Link was given to The Married Gamers for review and evaluation.

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Author: John Catuira View all posts by

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